VISUALIZE. IMMERSE. COMMAND.
SEE EVERYTHING
Building a real-time 4D batlespace for drones, EW and sensor fusion.
DIGITAL BATTLESPACE - YOU CAN'T FIGHT WHAT YOU CAN'T SEE
THE PRODUCT
ENDER'S EYE
A fieldable real-time 4D digital battlespace that fuses drones, electromagnetic activity, sensors, and terrain into a unified operational environment.
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Real-time visualization of drone and swarm movement
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Live electromagnetic spectrum awareness and interference mapping
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Sensor fusion across ISR, RF, and telemetry sources
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Mission planning and rehearsal in a physics-based environment
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Reconstruction of engagements with temporal precision
ENDER'S EYE VIRTUAL TERRAIN
CAMP SHELBY CACTF, MS
WHY ENDER'S EYE
The modern battlespace is evolves faster than a static 2D map.
Across land, air, sea, and cyber, modern operations are driven by two tightly coupled layers: unmanned systems operating in the physical world, and electromagnetic activity governing how they are seen, controlled, and disrupted.
Today’s tools treat these domains separately. Drone tracking, sensor feeds, and electronic warfare systems exist in isolation, stitched together through static maps and fragmented dashboards. There is not a lack of data. There is a lack of a unified way to understand how drones move through—and are shaped by—the electromagnetic environment in real time. A universal operation picture of motion and spectrum
Without a continuous model of both motion and spectrum, operators cannot fully observe, simulate, or predict the behavior of the modern battlespace before or during execution.
OUR STRATEGIC APPROACH
Every domain utilizes the spectrum.
We built our foundation on it.
The electromagnetic spectrum is the common thread across all domains of modern warfare. Seeing radio signals seems impossible. Companies around the world have attempted. Modeling the EMS is a difficult thing to accomplish. But without this key feature, the warfighter can never see the full picture.
So we modeled the impossible. It was so good, senior leaders stated it was the best visualization of the EMS they have ever seen. But we needed further validation. So we met electronic warfare officers. The subject matter experts doubled down. This led to our first application of ENDER's digital twin platform: the Electromagnetic Warfare Virtual Training Environment (EWVTE). A purpose-built for EW simulation, training, and mission rehearsal.
US CENTCOM HQ
Zack and Liam represent ARCENT to CENTCOM Commander, General Kurilla, and other CENTCOM leadership at Innovation Oasis II.
EWVTE
The first gamified, multiplayer EW simulation environment built on real signal physics. Drop a virtual warfighter into a digital twin of any terrain and let them operate in the electromagnetic spectrum — jamming, direction-finding, electronic attack, etc. — with AI support in real time.
ELECTROMAGNETIC WARFARE VIRTUAL TRAINING ENVIRONMENT
VIRTUAL CAMP SHELBY, MS
CAMP SHELBY CACTF, MS
FROM GAME ENGINE
TO WARFIGHTER REALITY:
High-fidelity sims powered by
modern game engine technology.
Ender Technologies has secured multiple awards, grants, and contract revenues, including recognition from the OSD Electromagnetic Warfare Simulation Prize Challenge and work supporting Army TAK ecosystem integration efforts. Beyond funding, we have validated demand through 50+ warfighter demonstrations and 300+ expert interviews across EW, cUAS, and mission command communities. EWVTE & ENDER'S EYE are actively being evaluated in operational environments with U.S. Army units, alongside ongoing engagement with defense innovation stakeholders across the joint force.
MEETING OUR USERS
ENDER x 3ID
We want to work with you.
VIRTUAL RF PHYSICS
Real RF propagation and visualization on any hardware
DIGITAL TWIN TERRAIN
Any geography, high fidelity, geo-accurate
DRONES
Sensor aggregation of UAS / cUAS / swarms
AI SUPPORT AND FEEDBACK
Real-time feedback and natural language guidance
TAK ECOSYSTEM INTEGRATION
Direct link to U.S. Army's mission planning ecosystem
NO LIVE RF
Zero spectrum interference, zero range cost
WHAT'S NEXT
BUILT FOR THE WARFIGHTER
DESIGNED TO SCALE.
ENDER'S EYE is meant to be in the frontlines and in the commander's decision room.
But it doesn't stop there.
Emergency Services and security teams also need live visualization that aggregate multiple sensor data. Border Patrol needs persistent visual awareness.
Our work is just beginning.